3D Modeling with Math for Fun

Desmos 3d Kirby Drawing

3D Modelins with Math for Fun.

Desmos recently added 3D graphing functionalities, so I had fun modeling Kirby with some stars around him. This was obviously inspired by the incredible work of Inigo Quilez, who is renowned for his exceptional math modeling, especially on Shadertoy. You can check out an example of his amazing work here.

For this scene, I mainly used distorted ellipsoids, both implicit and explicit. I found that implicit shapes are easier to blend smoothly. I then added some stars using a math function specifically for that, which only requires a few parameter settings.

Here’s the result (it takes some seconds to render ;):